Cover lesson · Drama · Year 10 · Intermediate
DCF: Interacting and collaborating → Collaboration
Name: Class: Date:
Print: this sheet, one per pupil. Pupils work in threes. If there are computers, each three shares one document (Word Online or Google Docs) and uses comments rather than talking over each other; with no computers the lesson is identical on paper — one script sheet per group, passed between the three roles. This is a writing lesson: nobody has to perform, and the room does not need to be cleared.
Run: 5 min read the commission and agree roles · 8 min beat plan — all three pupils, out loud, one sheet · 20 min draft the scene, Writer at the page, Editor commenting, Continuity checking the plan · 10 min rotate roles once and revise · 5 min read the scene aloud quietly in the group and complete the change log · 2 min tidy.
Collect: this sheet from every pupil, plus one script per group. The change log is the evidence of collaboration — a script with an empty log scores nothing for this DCF element.
Your group of three has been commissioned to write one scene of about two pages. You are not writing a third each and stapling it together: you are writing one scene, taking it in turns to hold the pen, with the other two doing jobs that are just as demanding as writing. Every change anyone makes gets logged, so the group can show who did what.
Title: The Last Bus
Setting: A bus shelter on the edge of a small Welsh town. Late evening, October, drizzle. The timetable in the frame is two years out of date.
Characters: two only.
The engine: Joss has found something in the shelter that belongs to Mair. Mair does not want it back. Your group decides what it is — but it must be small enough to hold and important enough to argue about.
Rules: the scene runs in real time, nobody leaves the shelter until the last line, and the last bus does not come.
| Role | Who (initials) | What that person actually does |
|---|---|---|
| Writer | Holds the pen or the keyboard. Writes the lines. Does not stop to argue — keeps going. | |
| Editor | Reads behind the Writer. Marks lines that are too long, on the nose, or say what the action already shows. Suggests a replacement, never just a cross. | |
| Continuity | Guards the beat plan, the time of night, the object and the two characters' ages. Says "that contradicts beat 3" out loud when it does. |
After 20 minutes, rotate: Writer → Continuity → Editor → Writer.
Six beats. A beat is one change in what a character wants. Fill this in together before anybody writes a line of dialogue.
| Beat | What happens | What JOSS wants | What MAIR wants |
|---|---|---|---|
| 1 | |||
| 2 | |||
| 3 | |||
| 4 | |||
| 5 | |||
| 6 |
Character names on their own line in capitals. Stage directions in the present tense, describing only what an audience can see or hear. Directions for how a line is said go in brackets, indented, above the line — and you should need very few of them.
Every change made by somebody who was not the Writer at the time. One line each.
| Who | Role then | What they changed | Why |
|---|---|---|---|