GCSE Digital Media and Film
Digital Media and Film is digital throughout: an on-screen examination on films, a video game and online news and social media, a researched portfolio with digitally produced promotional elements, and two digital productions edited in editing software. The single biggest thing KS3 should build is confident filming, audio recording and editing, so pupils arrive able to plan, shoot, cut and export a short piece with control.
- Awarding body
- WJEC
- Level
- Level 1 and Level 2
- First taught
- September 2026
- Amount of digital work
- High
- Specification
- Open the specification
How this qualification is assessed
- Unit 1: Exploring key concepts and issues: On-screen examination 1 hour 30 minutes, 30%
- Unit 2: Distribution and exhibition strategies of digital media and film industries in Wales: Non-examination assessment, portfolio based, 18 hours, 30%
- Unit 3: Creating digital media and film content: Non-examination assessment, assignment based, no time restriction, 40%
Skills that use Storing and sharing
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Editing video and audio using editing software
Post-production must be done digitally, and learners are marked on technical and creative control of editing, including types of edit, pace of editing and sound. This also means managing large media files and choosing suitable export formats.
DCF: Creating digital content, Storing and sharing
Getting pupils ready
- Year 7
- Pupils trim and split clips of their five-shot sequence and add one straight cut, one fade and one dissolve in a simple video editor, saving the project in a named class folder.
- Year 8
- Pupils layer voiceover, music and a sound effect in Audacity, adjusting volume envelopes so the voice stays clear, then export as MP3.
- Year 9
- Pupils edit their teaser to a set length, changing the pace of editing to build tension, and export it in a format that plays on Teams, keeping earlier versions.
Show the specification wording and the DCF statements
Where it is in the specification: Unit 3, Section 3.1.2, page 23
“editing the digital media or film production using editing software”
Progression step 3
I can use a range of software to select, produce and edit a range of multimedia components for a purpose, such as:
- text and images, e.g. format text (bold, underline, italics, highlight); insert and edit text boxes; columns; use refine tools (spellchecker, find and replace); word wrap; crop; alter size and shape; alter images; add effects; trim and split sound and video clips; transitions; onion skin
- presentation, e.g. page orientation; animations; transitions; remove and alter images; use background; use action buttons to create hyperlink; embed objects.
I can manage files and folders locally or online, e.g. move files to a folder.
Progression step 4
I can select and use a variety of appropriate software, tools and techniques to create, modify and combine multimedia components for a range of audiences and purposes, such as:
- text and images, e.g. explore and use effectively image manipulation techniques; explore and use appropriately the many aspects of document layout; use animation, video and audio effects such as echo, tempo, envelope, layering, frame rate, key frames
- presentation, e.g. use design tools; adapt themes and colours to suit the purpose; create master templates.
I can use appropriate advanced file management techniques, e.g. version history, restore previous version, tagging, compression.
Progression step 5
I can use a variety of software, tools and techniques to create a professional, individual or collaborative project outcome incorporating a range of multimedia components.
I can make informed choices about file types and understand compatibility issues, e.g. the difficulties of editing PDFs, differences between sound files.
Good to know
- Social media is deliberately kept out of production work for under 16s: 'Social media accounts' was removed from the Unit 2 examples and 'planning a social media campaign' became 'planning a promotional campaign' (Summary of amendments, page 3).
- In Unit 3 the 'social media campaign' option was changed to 'trailer' (Summary of amendments, page 3), so pupils are not required to post publicly online.
- Pre-production planning may be digital or not: 'hand drawn or digital mock-ups' are both accepted (Unit 3, Section 3.1.1, page 23).
- Post-production editing must be digital: learners edit 'using editing software' (Unit 3, Section 3.1.2, page 23).
- Unit 1 is sat on screen: 'On-screen examination: 1 hour 30 minutes' (Summary of assessment, page 5).
- The specification gives no specific rule on AI tools in NEA; it says only 'Candidates must not take part in any unfair practice in the preparation of work' (Malpractice, page 29).
Links with other qualifications
At KS3 this work usually sits in English, Drama or Art within Expressive Arts, and the website and research skills overlap with Digital Technology while the news and misinformation work overlaps with English.
Source: WJEC GCSE Digital Media and Film specification, teaching from 2026, for award from 2028, Version 2, September 2026.